[−][src]Module scram::client
Structs
ClientFinal |
The third state of the SCRAM mechanism after the first server message was successfully processed. |
ScramClient |
The initial state of the SCRAM mechanism. It's the entry point for a SCRAM handshake. |
ServerFinal |
The final state of the SCRAM mechanism after the final client message was computed. |
ServerFirst |
The second state of the SCRAM mechanism after the first client message was computed. |
Type Definitions
ClientFirst |
[ Deprecated ]
|