[][src]Module scram::client

Structs

ClientFinal

The third state of the SCRAM mechanism after the first server message was successfully processed.

ScramClient

The initial state of the SCRAM mechanism. It's the entry point for a SCRAM handshake.

ServerFinal

The final state of the SCRAM mechanism after the final client message was computed.

ServerFirst

The second state of the SCRAM mechanism after the first client message was computed.

Type Definitions

ClientFirst [
Deprecated
]